Yeah it is laugh
But i (in a programmers point of view) don't want to learn into blender or 3ds max. Most times i need a model which is a half sphere or some kind of splitted up plane. How do you do this in Unity with about 2 Minutes of work?
I have such primitves faster modeled than 3dsMax takes to start.
So MED has definitly its use although not for the design/visual part of you game.


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