Originally Posted By: 3run
Well, it's says that Box>Box used only for Model>Sprite collusions, or am I wrong? wink

BTW, your code doesn't show, that c_rotate uses box shape. Rotate entity with it, and set GLIDE flag on, you'll see.
And there is no way, for c_trace to have ellipsoid shape, but box for c_move and c_rotate, as


You mixing many things up. Box-Box means Model->Model OR Model-Sprite without POLYGON activated. And if you activate GLIDE the model doesn't even rotate, it also moves.

And of course my example shows that c_rotate uses box shape. It rotates a box and gives results if a collision detection happend or not. If it would use an ellipsoid, it wouldn't recognize a collision on the edge corners of the box, but it does.

Your quote of the manual that c_moves makes use of c_trace is right for sure. It says an ellipsoid is used for POLYGONAL entities. For BOX entities it uses still a box shape:
Originally Posted By: mighty manual
The collision shape used by c_move or c_rotate is either an oriented ellipsoid or an oriented box. Which one of these two is used depends on whether the collision is with a polygonal or a nonpolygonal target.

Last edited by oliver2s; 05/17/13 15:38.