if(mv_lastMode != 1) mv_fpsBlend = 0;
mv_lastMode = 1;
ent_blendframe(pLocal, pLocal, "stand", 0, mv_fpsBlend);
mv_fpsBlend = clamp(mv_fpsBlend + 4*time_step, 0, 100);
if(mv_fpsBlend >= 25)
{
ent_animate(pLocal, "stand", mv_fpsAnim, ANM_CYCLE);
mv_fpsAnim += 3*time_step;
}
else
{
mv_fpsAnim = 0;
}
.......
ent_animate(pLocal, "r_pose", 0, ANM_ADD); //<- this results in a weird behaaviour while the first 25% of the frame is blending :(