yes, the basic stuff is absolutely ready, I will no post more similar screenshots laugh (maybe the sdadowmapping part could be tweaked further but I'm not sure)
later I will make a 8 texture blending terrain shader beside the 4 blending, but it will take only some minutes. and later modify the ones using normal and specular maps, but it will also an easy job using existing scripts. the main task will be to create a user friendly integration into my editor (it will help a lot to use it outside of it too).


Free world editor for 3D Gamestudio: MapBuilder Editor