@chris_oat:
The pipeline in this screenshot will not be released in public (it is for a [hopefully] commercial project me and a friend are working on)

However, as I've mentioned in another post I've already released a simple shader pipeline which I'm still working on from time to time.
It's not as complex as the one from above but way more userfriendly and free.

If there's enough time I'll post a new version within this week.


POTATO-MAN saves the day! - Random