Originally Posted By: sivan
does cartoon animation mean image based 2D character animation? Fragmotion can export animated characters as sprites, but I remember I saw a tool directly for 2D character image animation somewhere...

So are we supposed to use some kind of separate program to make 2D animations, in order to be imported into Gamestudio somehow?

I have a program called Anime Studio Debut 8. Would a program like that be good enough to create narrative animations, like say, in the introduction (beginning) of my game, in between certain levels, and at the end when the player beats the game, and then have those animations be imported into Gamestudio, to be placed at the right times and occurrences in the game?

Last edited by Ruben; 08/30/13 09:06.