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ENTITY* b1;
ENTITY* b2;
ENTITY* b3;
ENTITY* b4;
ENTITY* b5;
ENTITY* b6;
function create_cube()
{
b1 = ent_create("test1.bmp",vector(42,0,0),NULL);
b1.pan = 0;
b2 = ent_create("test2.bmp",vector(10,0,0),NULL);
b2.pan = -180;
b3 = ent_create("test3.bmp",vector(26,16,0),NULL);
b3.pan = 90;
b4 = ent_create("test1.bmp",vector(26,-16,0),NULL);
b4.pan = -90;
b5 = ent_create("test2.bmp",vector(26,0,16),NULL);
b5.tilt = 90;
set(b1,DECAL);
set(b2,DECAL);
set(b3,DECAL);
set(b4,DECAL);
set(b5,DECAL);
}