@3run: yes, I found a little snippet that apparently sets fine per pixel dynamic lights, but shadows respond only to Sun. moreover I swithed to shader model 3.0 to enable supporting more lights than before. soon ready to publish.

@Slin: yes, this is why I mainly expect to get my pro key laugh , and terrain lod.

Edit: and thanks for an earlier suggestion to check exponential shadowmapping!

Last edited by sivan; 09/27/13 13:07.

Free world editor for 3D Gamestudio: MapBuilder Editor