Thanks alot alibaba for taking your time !
Feels good to read in these days.
We created lot´s of tool for our workflow, like a shader editor, physic edtior, level editor and more. We improved the engine and our workflow.
The linked screenshot shows u guys seem to have full control over acknex. I really like the shot, guess never seen something better looking done with this engine ( ok besides Harry Potter's water - castle scene ^^ ). And iam quite sure we all here around know SüperCan very well. Tasty looking piece of software. You showed what still is possible.
But the minimum system requirements of these engines are set too high for our target.
If i remember right most gamer using no "killer" machines, so this is sure a good decision. Valve made a overview in the context of Left4Dead engine development, there ive read about it.
This is why we continue with Acknex!"
Great.