Originally Posted By: oliver2s
It just works fine for me, even in A7. I just opened SED, created an empty file, copied your code and it worked.

Originally Posted By: Nems
Yup, worked for me too, straight copy and past then save and run...

It now works for me also smile
I tried it again but this time I saved the script into the work dir instead of the GStudio 7 dir and also made sure it was the only script file opened.

On another topic:
I was thinking that a game would render faster with fake 3D models using 2D Sprites instead of models. For instance if I built two 6 sided space ships (front,back,top,bottom,left,right), one built through WED and the other built from 6 sprites that came together to simulate a 3D ship but all 6 sprites would have to update their angles and position every frame in order to keep their 3D looks.

Would the 6 sprites boxed together and updating their angles and position every frame render faster then an actual 3D space ship model?