Yes , I am updating the ping constantly.

After testing a few times , the first time after I posted I got, again, variable result, but now its stable again. No reason, no change.

Just tested 2 times , fixed error between current and predicted position.

I'll try to see if the predicted is further then the current position and I'll try sending a prediction with different combinations of 200ms and latency time / 2 added or substracted and I'll post again.





EDIT: Unstable again, gives variable results. I have no idea what is wrong. Latency is fixed at 7ms.
I gave some tought on this one
Code:
if(my.update_time_passed >= 20)
{
	my.update_time_passed += time_step;
}


time_step times 75 frames (on 60fps) gives 20. I'm not updating very often laugh

Any idea how to make it count in ms? This ticks stuff is extremely confusing...

Last edited by EpsiloN; 12/01/13 20:19.

Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201