Here is by the way the list for the second POC, which is called "buttercream". It is called that way because I plan a rich set of tasty features / experiments:
  • (beveled) ground plate, sizable in width and length
  • advanced ring geometry: beveled ring; bevel size dynamically changeable
  • XML puzzle instantiation, stored in file or as .pak in WRS
  • multiple rings with self rotation
  • improved surface shaders (glossy rendering, simple reflections)
  • raytraced shadows
  • variable width text rendering
  • distance field font rendering
  • beginning a FMOD Ex DLL with support for looped OGG music playback from WRS
  • PNG screenshot function