Speaking in layman's terms, when a picture of a sword is inside the "active weapon" slot of the inventory bag, I want my player to be armed with a sword. If a picture of a mace is inside the "active weapon slot" of the inventory bag, I want my player to be armed with a mace; etc.

That is what this code is trying to accomplish.

Should I post this in a different thread that is beyond the "Starting with Gamestudio" thread?

Last edited by Ruben; 12/28/13 20:37.