Took a bit longer, but here's the update with most of oliver2s's stuff and some changes by me.

Quote:

- Added linear fog
- Added optional height based fog
- Added optional, animated fog noise
- Added fog example 07.c
- Tweaked DoF Shader to prevent leaking
- Nicer DoF effect due to a fixed blurshader
- fixed memory leaks
- added full support for custom shadowmap shaders for the sun (was missing in the past. example 05.c now also works with sun shadows)
- removed bitdepth var.
- added bitdepthGBuffer, bitdepthLBuffer and bitdepthGRTs


I think this is everything, except some small fixes here an there.

Screenshot of the fog shader with height based fog and animated noise turned on. Looks pretty cool in motion!




There's still some stuff missing from oliver2s github fork. The remaining things will be added in the next days. laugh


Shade-C EVO Lite-C Shader Framework