HEy Oliver, thanks for your Feedback.
The Texture resolution is 2530*889 px grin i know, not really a power of 2 tongue
Just added the ivy directly from GIMP to see some results in Blender, to get a better feeling for the leaf "density".
The lack of Detail in the Texture should be come from the mipmapping / bad alpha clipping in Blender itself.

If ive made some more Models for the whole environment, i would create an "ingame" scene with Normal mapping / shadows and all the fanciest shader stuff grin

Thanks
Sebastian

#EDIT:
one of the two branches:


( i like the jpeg artifacts grin )

Last edited by rvL_eXile; 01/30/14 16:37.

Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE