HEy Oliver, thanks for your Feedback. The Texture resolution is 2530*889 px i know, not really a power of 2 Just added the ivy directly from GIMP to see some results in Blender, to get a better feeling for the leaf "density". The lack of Detail in the Texture should be come from the mipmapping / bad alpha clipping in Blender itself.
If ive made some more Models for the whole environment, i would create an "ingame" scene with Normal mapping / shadows and all the fanciest shader stuff
Thanks Sebastian
#EDIT: one of the two branches:
( i like the jpeg artifacts )
Last edited by rvL_eXile; 01/30/1416:37.
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