Kinda simple request:
since the standard 3DGS skycube can't be rotatet/transformed at runtime, it would be superb if someone here who is handy in modelling software could make a simple 6 sided cube, which is UV-mapped in a way that we could simply assign our existing skycube images as a skin and go from there.
basically the 6 sides placed seamlessly next to each other on the texture.
This should be a small but very useful asset for all 3DGS users...