Hi.

Is there any way to move a sprite which was placed via ent_decal ?
Code:
PARTICLE* p = ent_decal(you,bmMark,7+random(3),random(360)); // place a random sized decal at the hit entity 
            p.lifespan = 1600;   // remove decal after 100 seconds
            p.material = mat_model; // assign a dedal material


Using vel_z or p.z in an event does not work ( only with alpha-value to fade out ).
I tryed to use ent_create, but as guessed before, useless...need a decal to fit the surface ( like stain, blood etc ).

So...any way to move a already placed decal-sprite ?
Thanx2all


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;