Hi.
Is there any way to move a sprite which was placed via ent_decal ?
PARTICLE* p = ent_decal(you,bmMark,7+random(3),random(360)); // place a random sized decal at the hit entity
p.lifespan = 1600; // remove decal after 100 seconds
p.material = mat_model; // assign a dedal material
Using vel_z or p.z in an event does not work ( only with alpha-value to fade out ).
I tryed to use ent_create, but as guessed before, useless...need a decal to fit the surface ( like stain, blood etc ).
So...any way to move a already placed decal-sprite ?
Thanx2all