@Realspawn: looks great.
Isn't it possible(yet) to add force to the ball when the platform moves into a direction while the ball collides?
E.g. you move left, and when the ball collides with the platform it adds some force to it to the left.(or rotates the speedvector)

As it seems to be quite hard to hit the last one sometimes?


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(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
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