Surprisingly today I get the same error ("Bad File Format") in a new project, no 200 lines of code. The message does not appear when I remove the second skin and weirdly when I do the following check:

Code:
you = ent_tiles[(i+1)*tiles_dim_y+j];
if(you == NULL) error("AAA"); // <- this line
your.skill4 = k;


the engine will not crash which makes zero sense to me.
I can send this project in to the support if wanted.

EDIT: No view entities, just regular ent_created objects.

Last edited by Superku; 03/17/14 08:46.

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