@Dico, Superku problem was simple, the second Texture was not "checked" in relation of uv information from Skin2.

@Error014, try without Mipmaps "checked" re-save and let us know if this work.
See how behaves also with bigger resolution.

In my opinion very small Texture (16x16) like lock.mdl do not need mipmaps.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P