Yes, you're right it works without Texture checked, but i think this happens if you use d3d_antialias function, maybe a bug!

If you try without the d3d_antialias function, your model will work.

Sorry for misleading claims about second Texture not checked.

EDIT: No, it's not d3d_antialias, the same happens if you try with video_mode, sorry!

Last edited by rojart; 03/20/14 20:32. Reason: d3d_antialias

Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P