action snow()
{
wait(2);
ent_create("fog.tga", vector(0, 0, 800), fog);
ent_create("water.hmp",vector(0,0,-5),water);
while(1)
{
ent_create("snowflake.tga", vector(player.x + random(600) - 300, player.y + random(600) - 300, player.z + 250), snowflake);
wait(-0.05);
}
}
action water()
{
set(my, FLAG2);
my.scale_x = 10;
my.scale_y = 10;
fx_mirrorWater();
if (doonce == 0)
{
my.skill43 = floatv(fixv(my.skill43)-40);
my.skill44 = floatv(fixv(my.skill44)+15);
doonce = 1;
}
}