I have done as Superku suggested, but I'm not getting anywhere. I have absolutely no experience with blender, and it's looking to stay that way grin I feel like there is an issue with the importing of obj and 3ds into MED. If I scale along the normal and export as 3ds to import into MED, it imports at half of the size of the original. If i export as obj to import into MED, it imports even smaller at almost a quarter of its original size. In case you are wondering, I'm importing it back into MED because 1) I need to save it as a mdl 2) I can't flip normals in blender.

I really appreciate you guys taking time to offer tips and suggestions. If you want, I'll download HyperCam or similar to record my desktop so you guys can see exactly what i'm doing (if it's something wrong) and see what my problem is. Just let me know.