I'm trying to load up the HDR shader and blur shader, but the game window ends up being a small box in the top left. Is there a specific way to call post processing shaders? Like before/after level load with a wait call or something? It was fine before, but now I've added a level loading function so I can call it with a number, have all my variables reset or change yadayada, it went all weird.


Decessus - 80% done. 100% abandoned.
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