Alright, so everything has been good animating in MED up until last night. For no reason, the model I've been working with that is rigged 100% fine - that I've been animating with out problems for months - suddenly stopped working properly. When I rotate a bone it moves all the vertices attached to the children but none of the vertices attached to the selected bone I'm rotating. If I wanted to animate a spaghetti monster I'de be happy. But this isn't the case.


Decessus - 80% done. 100% abandoned.
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