That's what I hate the most. We have A8 now, but my game is too big to rewrite into the new syntax and I'm stuck with a lot of limitations.

I recently realized my level is limited to ~8200 quants in X/-X and Y/-Y. I can go further, but my gravity script wont work anymomre. And there's no obvious reason for this. I checked my code...

EDIT: By the way, I did this animation and a font animation for all my texts on screen and with around 100~150 elements all changing their font every frame there is a small FPS drop (around 4-5 frames on i3 GF310M)...

Last edited by EpsiloN; 07/03/14 23:23.

Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201