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vec_set or setting x,y,z manually
#443562
07/20/14 12:30
07/20/14 12:30
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
OP
Serious User
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OP
Serious User
Joined: Dec 2011
Posts: 1,823
Netherlands
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what is slower (as in fps) vec_set or setting x,y,z of an entity manually? Or is there no difference? e.g.:
vec_set (pointer_blabla.x, my.x);
or
pointer_blabla.x = my.x; pointer_blabla.y = my.y; pointer_blabla.z = my.z;
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Entire Thread
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vec_set or setting x,y,z manually
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Reconnoiter
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07/20/14 12:30
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Re: vec_set or setting x,y,z manually
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Kartoffel
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07/20/14 13:12
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Re: vec_set or setting x,y,z manually
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Reconnoiter
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07/20/14 16:40
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Re: vec_set or setting x,y,z manually
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WretchedSid
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07/20/14 17:29
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Re: vec_set or setting x,y,z manually
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CyberGhost
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07/20/14 17:39
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Re: vec_set or setting x,y,z manually
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DLively
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07/20/14 18:13
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Re: vec_set or setting x,y,z manually
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WretchedSid
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07/20/14 18:59
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Re: vec_set or setting x,y,z manually
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DLively
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07/20/14 20:12
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Re: vec_set or setting x,y,z manually
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WretchedSid
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07/20/14 20:30
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Re: vec_set or setting x,y,z manually
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Reconnoiter
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07/21/14 08:17
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Re: vec_set or setting x,y,z manually
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WretchedSid
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07/21/14 11:25
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Re: vec_set or setting x,y,z manually
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Quad
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07/21/14 13:09
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