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Nowadays most AAA title demos are larger anyway, more like 300-600Mbs, I wonder why though, mostly because of soundfiles I think...





Audio files are quites large, even if they are oggs, but it's usually mostly graphics. Vertex animations make for huge file sizes, and so do all the skins and textures. To use JPG files you need a license, so the next smallest file that 3dgs supports is PCX, which is about ten times larger. TGAs with alpha channel are quite large, too.