thank you Kartoffel !

yes there is a couple of bugs (pun intended) ;-)

oh yes more weapons and more destruction + physics would make it !!

I wanted to add physics and all kinds of features , at first I thought to make a game where war is fought on
a pixel level , the characters would have represented
pixels and you would have zoomed in on them with
a magnifying glass to see them , but ... as time had it
I wrote this up in a short period and opted for things
that would speed up the development .

on my pc both works just fine when you need tp throw grenades , although during development I
had the issue with not being able to throw , I do not
know how it manifested but I thought I had it ironed
out , what used to work if the bug became apparent
I pressed space along with a movement key like "up"
then it worked , but on mine it doesn't do this at the time ....

yes , I designed it sticking to only one screen resolution , just didnt know how to disable f5 .

thanks haha I love it when those little sprites goes
uphill with short fast hops ,looks way comical

oh and you cannot throw whilst moving , you have to be stationary , could this br it ?

Last edited by Wjbender; 08/16/14 10:11.

Compulsive compiler