Originally Posted By: Firoball
In this case I was referring to a game running in browser, displaying via WebGL, playable via Gamepad.

Fair enough.

I have to admit though that I personally am not very fond of WebGL. Microsofts original stance to it was very good, because quite frankly, allowing any website to run code on the GPU sounds like a perfect way to compromise security.

I know that Chrome's ANGLE tries to mitigate these kinds of issues (among other things), but it just seems like a lot of hassle for not much gain. Alas though, this is really getting far away from the topic.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com