uhh, these are really old and the code is pretty dirty I guess D:
maybe I'll write some better ones in the future... the 'old' shaders don't even use proper hdrr afaik...

Edit: I just had a look at an older rendering pipeline of mine and noticed that the composition actually looks better than my newest stuff, even if I didn't care about keeping the renderer kind of 'physically correct' smirk
At least in terms of postprocessing (esp. hdrr, overpowered bloom and lensflares) and also lighting (supports ultra unefficient spotlight shadows!) I really like it's look more...


Last edited by Kartoffel; 08/31/14 15:23.

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