@Superku, I agree with Linux and Mac support too. Cause that will improve flexibility too. But seriously, the mobile market is a big market! Think about this for a second;
IGN mobile review "Superku, the greatest mobile game ever created. Even better than games of EA and Activision who give us money for a positive review"
ps: I was searching for linux support and found this from Quad that sums up nice that Android, Linux and Mac support go well together:
Having an android version means having a opengl ES renderer and that means no more directx dependency and then that means easier mac/linux port. This either means gamestudio completely switches to OpenGL even on windows or supports both directx and opengl. That could also mean CG support for shaders.