@Superku, I agree with Linux and Mac support too. Cause that will improve flexibility too. But seriously, the mobile market is a big market! Think about this for a second;
IGN mobile review "Superku, the greatest mobile game ever created. Even better than games of EA and Activision who give us money for a positive review" grin

ps: I was searching for linux support and found this from Quad that sums up nice that Android, Linux and Mac support go well together:

Quote:
Having an android version means having a opengl ES renderer and that means no more directx dependency and then that means easier mac/linux port. This either means gamestudio completely switches to OpenGL even on windows or supports both directx and opengl. That could also mean CG support for shaders.

Last edited by Reconnoiter; 10/07/14 18:22.