I still like this , if you have the torches and lighting as part of a core concept ,you could really create that mysterious eerie exploration elements for your game , a part of the mechanics could be having to use torches to light up and explore the world ,if you added a sort of progression through the game then later on the player could start throwing light sticks in dark areas etc .
crackling sound of fire and crickets and wild animal sounds plus some scary monster sounds in a darkish nightime game , exploring underground caverns ..