Thanks,
Yes, each planet is actually a different level to itself. So it's not a seamless exploration of space... It says there's a script crash in SYS, but only when I really have it put in a lot of plants. I reduced the number of plants and its very stable right now, but I'm trying to figure out ways to add more. Adding a CLIP range helped a lot, and I have more now than I used to. Also, I reduced the number of polygons in my plant models quite a bit, and that allowed me to have more as well, but I really want to see a lot more. Like this screenshot from MapBuilder 2:

http://www.opserver.de/ubb7/ubbthreads.php?ubb=showpic&id=2547

Lots of games have this really intense amount of grass/surface detail, but it seems I don't know that right type of tool to get the effect. Perhaps having a shorter CLIP range for grass, and a longer one for other objects like bigger plants and trees. I will keep experimenting with it...

Last edited by Dooley; 12/15/14 21:54.