I personally use andengine , free and pretty much easy to learn for a starter..

the most annoying thing is all the downloads and updates you have to get , and setting everything up correctly for example with eclipse ,basically just the several separate parts that forms a complete android developing package is what is annoying , but when you have that in order , its pretty easy to develop for Android from there on forward .

even having this now , doesn't help much until I come up with something unique , it's unbelievable how fast android development exploded and produced so much of every common idea already possible , the gap for unique ideas closed like thunder and lightning .

I guess its the whole "gonna be much easier" with gamestudio idea, that everyone wants ?

I would love an easier solution , java is not my cup of coffee ;-)

but I don't know , how would gamestudio approach android for beginners .


Compulsive compiler