Don't get caught in the optimization trap.
If you're sending 7 unneeded bytes for 12 vars 15 times per second to 12 clients, you get unneeded 14 kbps. Is that really too much? And, if you update 5 times per second, which is enough for me, you get 4,5kbps...
My advice is, first, make your mechanics and features. Think about the optimization after that. laugh

My laptop uploads with 5 to 15 mbps to my country and at least 256kbps worldwide (Its usually in the 512kbps-2mbps range)...


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201