wow wtf
Im glad Im using ANet and not the native 3DGS multiplayer system.
Try to check for a group value. If its your own client-ID set it to a different group but dont change it globally for all players.
Easy as that, idk if its easy to code with the actual 3DGS multiplayer system.

Last edited by Ch40zzC0d3r; 04/11/15 22:45.