in sed , publishing process , fx files are compiled to fxo , wich is why if you use the sdk in c++ or use c# , you need the directx effect compiler dll, if your fx files aren't compiled to fxo .

now , what I was asking is how do I compile to fxo outside of sed , but I guess you have to use sed and set up materials which reference the fx files then compile the project and copy the fxo files , is that how I could do this ?


Last edited by Wjbender; 05/26/15 12:21.

Compulsive compiler