In my point of view, one life isnt enough to become a coder AND a (good!) 3d model / animation / design artist. Maybe that was possible in days of Doom or even QuakeI + II but not now a days.
Time will come, ill search an modeler to "break" that "last border"
As an Indie artist, there is no need for such a good graphic.
One side right one not. Best script n gameplay is "useless" if the project looks like s*
...and of course it depends on what genre / style u aiming at.
I would be happy with regular updates first