Originally Posted By: txesmi
German to spanish google translator is a pain near the black hole frown
When I try to translate into Russian, it doesn't help either frown

Edit:

to Argon@
Originally Posted By: Argon
To bad there is no Java Engine, because I know how to program with Java,
but I have a quite small experience with C.
I see no problem with than, cause it's almost the same as C#, isn't it? Or if you where talking about javascript? If yes, it's actually as far as I know, default language for Unity.

If you are just toying around and not planning to create anything, you can still do that with A7 I guess. Buying A8 right now will be a waste of money, better use free version, or your A7 one till A9 comes out (if it's ever going to). But if you are planing to create and publish some games (and not only on PC), then you better don't waste your time and start working with Unity. 3DGS is not easier than Unity, in fact it's even much harder to work with it, unless you have decent knowledge about the engine and programming. With Unity you have tons of ready to use tools, which you'll have to create by your own with 3DGS (even good game editor). F.e. when I just registered on unity webpage and got license for free version of unity5, they sent me an email with links to dozen of tutorials and lessons and they also invited me to take one free webinar tutorial per week. So after that when I see how some users over the forum say that this engine isn't dead yet, it makes me wanna cry and laugh at the same time.

All-in-all I love Acknex, but I've made a decision for myself, there is no future behind this engine, unless miracle happens (as some other users already said). It's going to be a waste of your money and time if you are going to make and publish games.

For more info you can also check this thread:
I am retired now and..............

Edit2: if you are looking for a simple but yet good tutorial to get you familiar with unity and it's workflow, try this one:
https://www.3dbuzz.com/training/view/unity-standard/simple-2d-shooter/01-introduction


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