I got some feedback too! - It looks like the people are floating a few centimeters over the ground (and I am quite sure that they really do). - Some real shadows for the people and balls would be awesome, but I get that it would be a bit tricky to mix them with the static shadow map and make it all look good together. - It looks like you are trying to do some kind of SSAO, but it causes halos around the players which doesn't look good. So maybe don't use it or try a much shorter depth bias. - The UI graphics are not pretty. Making them flat and tweaking the colors would improve the general look a lot already. - Some dust particles in front of the windows with the sun would probably look awesome.