Originally Posted By: Reconnoiter
But is ellipsoid collision the default one and is it visible when clicking f11 twice?
I don't know if I even have ellipsoid collision activated (I only see retangles with f11).
It depends on what kind of collusion you have (model vs sprite, model vs level block etc).
Take a look at this:


As you can see it's Ellipsoid vs Polygon, when you collide with terrain, map, level or model with POLYGON flag set on (moving entity is elipsoid, surface it collides with is polygonal). What I would like to have is to be able to switch between Capsule and Ellipsoid shape (same for trace with USE_BOX flag set on). I remember a lot of old wolf members asked for this before.

Best regards.


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