Originally Posted By: Malice
@Dico, lol we all been there. I thought maybe it was my poor speaking or my drunk typing.

Awesome method, using two skills is less memory and easier then a array of pointers. I always loved a global id skill system. An id number for every type. I use a decimal myself so 5.5, so 5 for monsters and .5 for werewolves.

UIDN - lol

Thanks
Mal


Thanks