Really tired now.

Your path should not be on top of the tower. In wed select whole path -> enter vertex mode -> manually select each node and move it into place.

Also place a camera on the monsters back .. vec_set(vec_temp,vector(-150,0,0));
vec_rotate(vec_temp,my.pan);
vec_add(vec_temp,my.x);
... maybe vec_to_angle(camera.pan,vec_diff(NULL,my.x,camera.x));

See what he is up to, maybe he has a second family with a hotter, younger wife.

Ok night