Doing a level out of models for even fps etc. is certainly possible. I am trying it now with my own made editor, and it works pretty good.
Shading etc. is tricky though, you will e.g. need to have a good shadow shader for that (try Slin's or ShadeC shaders which you can search/find on this forum). Also possible you may want to 'bake' shadows in textures of models in e.g. Blender. I haven't tried that myself yet but it seems to can have huge impacts.

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With this editor, you never leave the game and it actually uses the gameplay mechanics, so you're literally playing while building and testing your level. I should warn you, that its a lot of work, but its totally worth it!
, that reminds me of the good ol' times when first playing Age of Mythology and using its editor; placing shitloads of stuff and being able to instantly test/play with it. laugh
Smooth integration of your ingame editor by the way wink