I like it Dooley. It could be a bit higher reso but I personally dont mind that. Also might be a good idea to either bake your textures in e.g. Blender or add more shadows.

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Also, I can't quite figure out why the normal/specular maps don't work the way I want them to. They are working, but you really have to pay attention to actually see them. It would be nice if they were more pronounced...
, try editing the shader you are using. Or use a different normal map shader.