@Reconnoiter: Yeah, good point. I'll try to fix that either with a transparent element or an outline.

@Wjbender: I see what you mean. This foreground vs. background stuff seems to be a common problem with shoot'em ups, and many games solve this by simply highlighting the gameplay objects in some way (with an outline or glow effect around player ships and enemies). Will try that!


@Iglarion: Thanks! laugh

@sitrep: Now that's a spot-on name for a music genre. grin Thanks. ^^