you don't need a timer so to say
var t_start=0;
var t_end=0;
var time_elapsed=0;
funcrion blah()
{
.....if(is==falling_start)
{
if(!t_start)
t_start=total_secs;
}
if( stopped == falling)
{
t_end=total_secs;
time_elapsed=t_end-t_start;
t_start = 0;
}
You should not need a measure smaller then 1 second, however if you feel you do, total_tick can be used and 16 ticks == 1 second.
lol