Sid's right if you think you are going to bring some unseen thing to gaming. Aside the fact that you abandoned "razor for my valentine" a great game design. And took from 2008 till now to get hard core about this game.

Hello, the path to success is many releases, small, or even failures.. Drop them good, bad but fast and often.

I can point out authors, comics, everyone. Bands! hit it, hit it again and keep on till you break through... then any crap you release will do...


Forget it, I'm a drunk fool. Path to hell paved and all that.
Mad
Mal

Last edited by Malice; 12/23/15 00:50.