If you used any media_play or things like this for example a Video playing or a Music file. Stop ALL handles before Level_load instruction and retry.

After i stripped down my half game i found out, a tv model with a rendered Video caused the crashes ( in nearly all different functions running ).

Greets


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;